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new: --Please use esp and hitbox when joining the game to work-- loadstring(game:HttpGet("https://raw.githubusercontent.com/AsteriskCodes/Ranxware-V2-Restored/main/source.lua"))() loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/BeboScripts/main/MurderersVsSheriffs.lua"))() Script2 loadstring(game:HttpGet("https://rawscripts.net/raw/Murderers-vs.-Sheriffs-Vs-Sheriff-Gui-11388"))()--KEY IS vcx_ASDNSkasdMsd231+=/ --THIS IS BYPASSED BY Zinc loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/BeboScripts/main/MurderersVsSheriffs.lua"))() Script2 loadstring(game:HttpGet("https://rawscripts.net/raw/Murderers-vs.-Sheriffs-Vs-Sheriff-Gui-11388"))()--KEY IS vcx_ASDNSkasdMsd231+=/ --THIS IS BYPASSED BY Zinc new fix: loadstring(game:HttpGet("https://raw.githubusercontent.com/LOLking123456/Sheriffs/main/Duels"))() update: loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/BeboScripts/main/MurderersVsSheriffs.lua"))() Script2 loadstring(game:HttpGet("https://raw.githubusercontent.com/LaeraLuzy/SyctheHubV2/main/script.lua",true))()wait(1)for a,a in next,getgc(true)do if type(a)=="table"and rawget(a,"Key")then setclipboard(a.Key)end end;game.StarterGui:SetCore("SendNotification",{Title="Bypasser";Text="Copied key to clipboard";Duration=3.5})game.StarterGui:SetCore("SendNotification",{Title="Bypasser";Text="Please do not use this GUI, it's skidded and horrible";Duration=3.5}) --KEY IS vcx_ASDNSkasdMsd231+=/ --THIS IS BYPASSED BY Zinc update: loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/BeboScripts/main/MurderersVsSheriffs.lua"))() new script: loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/BeboScripts/main/MurderersVsSheriffs.lua"))() getgenv().killAllKey = getgenv().killAllKey or Enum.KeyCode.V -- init if not game:IsLoaded() then game.Loaded:Wait(); end local service = setmetatable({}, { __index = function(self, index) return game.GetService(game, index); end }); -- variables local players, runService, userInputService, replicatedStorage = service.Players, service.RunService, service.UserInputService, service.ReplicatedStorage local inputBegan = userInputService.InputBegan local postSimulation = runService.PostSimulation local client = players.LocalPlayer local characterAdded = client.CharacterAdded local character = client.Character or characterAdded:Wait(); local rootPart = character and character:FindFirstChild("HumanoidRootPart"); local tool; local remote; local killAllToggled = false -- functions local function kill(player) if player.Team == client.Team then return end local playerCharacter = player.Character if not playerCharacter then return end if playerCharacter:FindFirstChild("ForceField") then return end local playerHumanoid = playerCharacter:FindFirstChildOfClass("Humanoid"); if not playerHumanoid or playerHumanoid.Health == 0 then return end local playerRootPart = playerCharacter:FindFirstChild("HumanoidRootPart"); if not playerRootPart then return end local arguments = tool.Name == "Knife" and {playerRootPart, "Throw"} or tool.Name == "Gun" and {playerRootPart, playerRootPart.Position, rootPart.Position} remote:FireServer(unpack(arguments)); end local function onChildAdded(child) if child and child:IsA("Tool") and (child.Name == "Gun" or child.Name == "Knife") then tool = child remote = tool:WaitForChild("Damage"); end end -- connections character.ChildAdded:Connect(onChildAdded); inputBegan:Connect(function(key) if userInputService:GetFocusedTextBox() then return end if key.KeyCode == killAllKey then killAllToggled = not killAllToggled end end); characterAdded:Connect(function(Character) character = Character character:WaitForChild("Humanoid"); rootPart = character:WaitForChild("HumanoidRootPart"); character.ChildAdded:Connect(onChildAdded); end); postSimulation:Connect(function(deltaTime) if killAllToggled and tool and remote then for i = 1, #players:GetPlayers() do local player = players:GetPlayers()[i]; if player == client then continue end kill(player); end end end);
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